
Duskull
60 HPPsychicBasic
Attacks
No Energy CostCounting Song
Put up to 3 damage counters on Duskull. Then, put that many damage counters on the Defending Pokémon.
PsychicRam
10PsychicColorlessNight Bind
20Flip a coin. If heads, your opponent can’t attach any Energy cards from his or her hand to the Active Pokémon during his or her next turn.